Warehouse escape: an interactive game to teach search and sort algorithms
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Date
2022
Authors
Bashir, Maimoona
University of Lethbridge. Faculty of Arts and Science
Journal Title
Journal ISSN
Volume Title
Publisher
Lethbridge, Alta. : University of Lethbridge, Dept. of Mathematics and Computer Science
Abstract
In computer science, algorithms can be one of the most challenging concepts for
beginners to learn. One approach to teaching challenging concepts is the use of game-based learning (GBL).
In this work, we investigate the use of game-based learning for teaching fundamental
search and sort algorithms. Specifically, we created the Warehouse Escape
game.
To assess the knowledge improvements from playing Warehouse escape, we compare
playing the game to watching animations of the algorithms. We found that those who played the game showed a significant improvement in learning outcomes
than those who watched the animations. Also, those who played the game did better
on conceptual questions.
Based on this work, the more “hands-on” approach to game-based learning is
more effective and engaging for learning algorithms than the more passive watching
of animations.
Description
Keywords
game-based learning , search and sort algorithms , interactive gaming , edutainment , Algorithms--Study and teaching--Simulation methods , Computer programming--Study and teaching , Active learning , Gamification , Simulation games in education , Dissertations, Academic