Move over: learning to read (and write) with novel technology
dc.contributor.author | O'Donnell, Daniel Paul | |
dc.date.accessioned | 2014-10-29T22:00:45Z | |
dc.date.available | 2014-10-29T22:00:45Z | |
dc.date.issued | 2012 | |
dc.description | Open access article | en_US |
dc.description.abstract | his article examines how novel technology afects readers’ understanding of digital objects. It begins by examining some recent scandals involving digitally manipulated photographs and argues that some of the uproar stems from the novelty of the techniques used in the manipulation, rather than the manipulation itself. It then explores some of the challenges in using novel technology to mediate the representation of historical objects in scholarly form. he article concludes with some thoughts on early experiments with the objects of the Visionary Cross project, a digital edition of a collection of objects belonging to the Anglo-Saxon “Visionary Cross” tradition. | en_US |
dc.description.peer-review | Yes | en_US |
dc.identifier.citation | O'Donnell, D.P. (2012). Move over: learning to read (and write) with novel technology. Scholarly and Research Communication, 3(4), 1-14. | en_US |
dc.identifier.uri | https://hdl.handle.net/10133/3585 | |
dc.language.iso | en_CA | en_US |
dc.publisher | CCSP Press | en_US |
dc.publisher.department | Department of English | en_US |
dc.publisher.faculty | Arts and Science | en_US |
dc.publisher.institution | University of Lethbridge | en_US |
dc.subject | Photographic hoaxes | en_US |
dc.subject | National Geographic | en_US |
dc.subject | Gordon Gahan | en_US |
dc.subject | Digital Humanities | en_US |
dc.subject | Digital editing | en_US |
dc.subject | Visionary Cross Project | en_US |
dc.subject | Virtual Morgantown | en_US |
dc.subject | Immersive environments | en_US |
dc.subject | Serious gaming | en_US |
dc.subject | Digital rhetoric | en_US |
dc.title | Move over: learning to read (and write) with novel technology | en_US |
dc.type | Article | en_US |