Building self-efficacy in dementia care through immersive education: a mixed-methods randomized control trial

dc.contributor.authorVogelsang, Laura
dc.contributor.authorRisling, Tracie
dc.contributor.authorde Padua, Anthony
dc.contributor.authorLeidl, Donald
dc.contributor.authorWilson, Jay
dc.contributor.authorThompson, David
dc.date.accessioned2025-02-28T18:54:13Z
dc.date.available2025-02-28T18:54:13Z
dc.date.issued2024
dc.descriptionOpen access. Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International license (CC BY-NC-ND 4.0) applies
dc.description.abstractBackground: Improving self-efficacy for nursing students to manage aggressive behaviours in clients with dementia supports better outcomes for clients. No studies have been conducted on the use of immersive virtual reality as a potential tool. Method: A mixed-methods, randomized control trial explanatory design compared perceived self efficacy for practical nursing students who used the CareGiVRTM virtual reality application with those who did not, using the Inventory of Geriatric Nursing Self-Efficacy (IGNSE) along with qualitative focus groups. Results: Forty-six students (49%) participated in the quantitative component. Fifteen students elected to participate in the follow-up qualitative focus groups. Findings indicate participants who used the CareGiVRTM application reported statistically significant higher levels of perceived self-efficacy post intervention and when compared with those in the control group following their clinical rotation. Four themes were identified: getting real-world experience, a safe place to practice, meeting the client where they are at, and a tool not a replacement. Conclusion: Immersive virtual reality can be an effective tool to increase perceived self-efficacy for managing aggressive behaviours in clients with dementia in practical nursing students.
dc.description.peer-reviewYes
dc.identifier.citationVogelsang, L., Risling, T., de Padua, A., Leidl, D., Wilson, J., & Thompson, D. (2024). Building self-efficacy in dementia care through immersive education: A mixed-methods randomized control trial. Clinical Simulation in Nursing, 92, Article 101557. https://doi.org/10.1016/j.ecns.2024.101557
dc.identifier.urihttps://hdl.handle.net/10133/7013
dc.language.isoen
dc.publisherElsevier
dc.publisher.facultyHealth Sciences
dc.publisher.institutionUniversity of Lethbridge
dc.publisher.institutionUniversity of Calgary
dc.publisher.institutionUniversity of Saskatchewan
dc.publisher.institutionUniversity of New Brunswick
dc.publisher.institutionLakehead University
dc.publisher.urlhttps://doi.org/10.1016/j.ecns.2024.101557
dc.subjectVirtual reality
dc.subjectNursing students
dc.subjectSelf-efficacy
dc.subjectDementia
dc.subjectMixed methods
dc.subject.lcshDementia--Nursing
dc.titleBuilding self-efficacy in dementia care through immersive education: a mixed-methods randomized control trial
dc.typeArticle
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